Dan Marshall recently wrote a series of articles for the mighty PCZone magazine, one of the monthly rags floating around here in the UK. The series chronicled Dan’s progress from know-nothin’ n00b gamer to the uber-l33t ranks of game developers with his game Gibbage.
Here’s a linky to his Gibbage development diary. Enjoy the read! I see he’s having a go at portals which is nice, although ultimately it’s a bit like sending bags of shit in the post to Bill Gates (tip: some other poor loser opens his mail for him)
What’s this? Another Geometry Wars clone? Well, yes, with a subtly different blend of herbs and spices. Plays very similarly but I didn’t think the mouse controls were so good.
Here we can track the progress of a quite remarkable game called Grid Assault that bears a certain resemblance towards Geometry Wars. Now I couldn’t really care less that it’s a shameless clone because it’s being written with lurve and it plays like a dream.