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		<title>The Demo Is Dead, Part 2</title>
		<link>http://www.puppygames.net/blog/?p=1394</link>
		<comments>http://www.puppygames.net/blog/?p=1394#comments</comments>
		<pubDate>Wed, 05 Jun 2013 15:03:28 +0000</pubDate>
		<dc:creator>Cas</dc:creator>
				<category><![CDATA[Ramblings & Rants]]></category>

		<guid isPermaLink="false">http://www.puppygames.net/blog/?p=1394</guid>
		<description><![CDATA[Because my previous blog post was not a complete academic essay on the subject, nor indeed intended to really go any further than the few people that visit our blog, it seems that a few people are deconstructing the arguments and poking some big holes in the assertion that &#8220;The Demo is Dead&#8221;, which is [...]]]></description>
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		<slash:comments>24</slash:comments>
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		<title>The Demo is Dead!</title>
		<link>http://www.puppygames.net/blog/?p=1389</link>
		<comments>http://www.puppygames.net/blog/?p=1389#comments</comments>
		<pubDate>Mon, 03 Jun 2013 13:26:09 +0000</pubDate>
		<dc:creator>Cas</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.puppygames.net/blog/?p=1389</guid>
		<description><![CDATA[Many years ago, when we first started making games, the perceived wisdom of the age was to follow an apparently successful formula, and strike it rich. Or at least, make a living. Games sold for an average of $20 or so. This is in the dim, dark depths of history, in 2003. This formula was: [...]]]></description>
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		<slash:comments>55</slash:comments>
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		<title>Revenge of the Titans 1.80.21 released</title>
		<link>http://www.puppygames.net/blog/?p=1384</link>
		<comments>http://www.puppygames.net/blog/?p=1384#comments</comments>
		<pubDate>Wed, 29 May 2013 22:31:28 +0000</pubDate>
		<dc:creator>Cas</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.puppygames.net/blog/?p=1384</guid>
		<description><![CDATA[&#8230; and this one&#8217;s got a few more goodies in it. Firstly and most obviously, it&#8217;s now got fancypants shader effects in it, which I&#8217;ll be expanding on a little in another patch. You can turn these off in the Options menu. Secondly, we&#8217;ve added Easy Mode. This is a campaign mode like normal campaign mode but the [...]]]></description>
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		<slash:comments>13</slash:comments>
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		<title>Guess How Long Ultratron Took To Make?</title>
		<link>http://www.puppygames.net/blog/?p=1369</link>
		<comments>http://www.puppygames.net/blog/?p=1369#comments</comments>
		<pubDate>Fri, 22 Mar 2013 14:15:56 +0000</pubDate>
		<dc:creator>Cas</dc:creator>
				<category><![CDATA[Indie Scene]]></category>
		<category><![CDATA[Ramblings & Rants]]></category>

		<guid isPermaLink="false">http://www.puppygames.net/blog/?p=1369</guid>
		<description><![CDATA[I was idly warbling away to fans on the Steam Community forums today when I had a little think about some of the facts and figures involved in making games. When I read it back to myself I realised it was actually pretty fascinating reading for people outside of the industry (that is, the players [...]]]></description>
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		<slash:comments>70</slash:comments>
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		<title>You can trust the computer. The computer is your friend!</title>
		<link>http://www.puppygames.net/blog/?p=1331</link>
		<comments>http://www.puppygames.net/blog/?p=1331#comments</comments>
		<pubDate>Mon, 18 Mar 2013 20:48:48 +0000</pubDate>
		<dc:creator>Cas</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.puppygames.net/blog/?p=1331</guid>
		<description><![CDATA[We gathered in our millions around the Consoles of our cities to hear the announcement. Whole families turned out and stood out in the plazas waiting for the rumblings from inside the machine to herald its latest edict for the good of humanity. We stood in silence, until a deep red light flicked on from [...]]]></description>
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		<slash:comments>43</slash:comments>
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		<title>Codename Battledroid</title>
		<link>http://www.puppygames.net/blog/?p=1307</link>
		<comments>http://www.puppygames.net/blog/?p=1307#comments</comments>
		<pubDate>Fri, 22 Feb 2013 20:32:58 +0000</pubDate>
		<dc:creator>Cas</dc:creator>
				<category><![CDATA[Diary]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.puppygames.net/blog/?p=1307</guid>
		<description><![CDATA[So&#8230; work is underway on our new game. I&#8217;ve called it &#8220;Battledroid&#8221; for now (ahem), a name which may or may not stay. I quite like it. So by way of warning, there now follows a wall of text explaining everything. What is Battledroid? Battledroid is a massively multiplayer asynchronous online war fought over the [...]]]></description>
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		<slash:comments>32</slash:comments>
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		<title>Steam Linux Love-In Launch</title>
		<link>http://www.puppygames.net/blog/?p=1282</link>
		<comments>http://www.puppygames.net/blog/?p=1282#comments</comments>
		<pubDate>Thu, 14 Feb 2013 18:13:52 +0000</pubDate>
		<dc:creator>Cas</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.puppygames.net/blog/?p=1282</guid>
		<description><![CDATA[It&#8217;s St. Valentine&#8217;s day! Apart from delivering coffee and jam on toast to Mrs. Prince, I&#8217;ve been beavering away losing hair and sanity making our games work nicely on Linux through Steam. I now have about two handfuls less hair, but also for your perusal, delectation and delight, all of our Steam games working on [...]]]></description>
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		<slash:comments>23</slash:comments>
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		<title>Droid Assault now on Steam!</title>
		<link>http://www.puppygames.net/blog/?p=1257</link>
		<comments>http://www.puppygames.net/blog/?p=1257#comments</comments>
		<pubDate>Wed, 09 Jan 2013 21:05:07 +0000</pubDate>
		<dc:creator>Chaz</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Droid Assault]]></category>

		<guid isPermaLink="false">http://www.puppygames.net/blog/?p=1257</guid>
		<description><![CDATA[It&#8217;s here! Including all the recent pre-Xmas updates such as the new line-of-sight effect, wibbly wobbly shader effects, friendly droid targeting HUD display, and of course most importantly, pot plants, but now with added Steam gubbins &#8211; there&#8217;s 30+ achievements to er&#8230; achieve, and you can compete for hiscores with your Steam Friends! &#8230; and [...]]]></description>
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		<slash:comments>42</slash:comments>
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		<title>Xmas Assault!</title>
		<link>http://www.puppygames.net/blog/?p=1226</link>
		<comments>http://www.puppygames.net/blog/?p=1226#comments</comments>
		<pubDate>Thu, 20 Dec 2012 14:33:10 +0000</pubDate>
		<dc:creator>Chaz</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Droid Assault]]></category>

		<guid isPermaLink="false">http://www.puppygames.net/blog/?p=1226</guid>
		<description><![CDATA[We proudly present&#8230; Click here to download the latest version! The latest update for Droid Assault not only includes Fancy line-of-sight lighting Wibbly wobbly shader effects Friendly droid targeting HUD display Improved level design Various tweaks and fixes Pot plants! but also features a completely new mission, just for Christmas, introducing&#8230; A completely new giant [...]]]></description>
		<wfw:commentRss>http://www.puppygames.net/blog/?feed=rss2&#038;p=1226</wfw:commentRss>
		<slash:comments>50</slash:comments>
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		<title>RotT Sandbox &amp; Soundtrack out now on Steam!</title>
		<link>http://www.puppygames.net/blog/?p=1192</link>
		<comments>http://www.puppygames.net/blog/?p=1192#comments</comments>
		<pubDate>Fri, 30 Nov 2012 20:05:14 +0000</pubDate>
		<dc:creator>Chaz</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Revenge of the Titans]]></category>

		<guid isPermaLink="false">http://www.puppygames.net/blog/?p=1192</guid>
		<description><![CDATA[Now you can listen to the music of Dave Sunerton-Burl whilst beavering away with the Revenge of the Titans level and campaign editor, and then play and share your creations in the new Sandbox mode, and compete for hiscores! You can get Sandbox Mode and the Soundtrack directly on Steam here, or buy it directly [...]]]></description>
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		<slash:comments>64</slash:comments>
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