Chaz and Alli have been beavering away hard on our new “roguelike survival horror” game, Basingstoke, and now’s the time to show you an official teeny sneak peak of the game so far. Feast your eyes upon the video, and then read on, with the caveat that everything is in developmental flux and subject to changing beyond recognition at any moment…
What’s This All About Then?
I use the term “survival” fairly loosely. And “roguelike” come to think of it. First of all, you’re definitely going to die, and this is going to be quite a challenging game. The Steam achievements really will be achievements!
It’s roguelike in two senses, which are: that when you die, that’s it, game over; and each game has randomly generated levels. The levels are made up of a number of randomly selected prefabricated sections joined together cunningly to create a mix of familiar and unfamiliar.
So the objective is to ultimately escape Basingstoke, like any right-thinking individual. There are more reasons than usual to escape, as well: this is the Basingstoke after the Titans have invaded Earth. It’s full of even more unpleasant things than normal! And nearly all of them are deadly, which is admittedly a decidedly worse situation than normal in Basingstoke.
We plan to be posting a bit more regularly about progress, so stay tuned 🙂
That looks like Unity
As long-time Java aficionados with fingers in many Java game-related pies, even famous ones such as Minecraft, it may come as a surprise to find out that this is our first game not made in Java. It’s Unity!
Alli likes Unity because it’s a lot easier than doing things from scratch in Java, and Chaz has similar sentiments, and so they’ve jumped straight in and this is how far they’ve got since May – pretty neat, eh? That means I’ve been relegated to doing VAT returns, writing inflammatory blog posts, play testing and suggesting things.
When’s it ready?
A good question… like everything else we do, “when it’s done”. Hopefully Q1 2015 – a few months later than planned but then we want to do the best we can with it and make sure it’s awesome.