We’re not really going for accuracy in geographical locations – but should do something about that cactus.
Added and updated a whole load of things recently – it’s looking pretty slick. The HUD now has working ‘quicklaunch’ icons and tooltips on the bottom bar for buildings and powerups, and an alerts panel top right the other right (doh!), that also lets you quickly scroll to the building in question.
Also added new Earth level colours, new explosion particle effects, capacitor effects, powerup collect and activation effects, new extra glowey bullets, monster death effects, mini droid units, and a whole load of new weapons and buildings, and a big bad boss for level 10… all of which I’ll try and squeeze into a new vid soon.
More screenshots…
Looks good, can’t wait for the vid!
whoot … warsaw ? nice ;p
guys you rock
looking forward to this game big style.
The graphics certainly look original. I like it 🙂
It looks too cool to be truth. I wanna be a beta-tester. 😛
Basingstoke looks pretty much as I remember it…