A brief history of TA2 part 3 – not the mockups

After Droid Assault was done and dusted, ideas were thrown around, mock-ups produced, prototypes prototyped…

… none of which were quite doing it for us. And then, wedged down the back of the proverbial sofa,  we found the little lost game formerly known as Monster Mash…

To be continued…

5 thoughts on 'A brief history of TA2 part 3 – not the mockups'

  1. Hey.
    Would you make a bomberman game in future? It would be cool. 😛

    P.S. You have great style.

  2. Rabbits first made their appearance in Treasure Tomb, another of our grandiose dead-ends. Droid Assault was born from the ashes of Treasure Tomb, and the rabbits came with it. For some inexplicable reason the original game design involved rescuing rabbits from the enemy robots.

    Fortunately we canned that idea because it just far too silly.

  3. wow. I sure hope some of these scenes make it to the final game. I’d hate to see one without a space area…

    also: I love how your games come from another one of your games

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