If you’ll forgive our cheesy UK tabloid press headline parody, this post will explain what we’ve spent our crowdfunded money on so far!
So back in August 2014, we set up a crowdfunding page on Patreon, with the fairly modest goal of achieving an income of $5000 per month. At the time Chaz and Alli were about 3 months into development of Basingstoke, which was supposed to be a “little” game that took 3-6 months to complete (2.5 years later and it’s still nowhere near finished!). I was about one year of full-time development into an entirely different game, the mythical Battledroid.
The idea was that the Patreon funding would enable me to continue to work full-time producing Battledroid, which would see it reach a publicly viewable state within about a year, having already spent about a year on development. Puppygames itself was making just enough money to fund Chaz and Alli on Basingstoke, albeit at sub-minimum-wage levels.
Easy, I thought – just look at how much cash people are throwing at hopeless Kickstarters.